Conjoint Experiment Simulator

Advanced

Take a real choice-based conjoint study, then analyse the data it produces — with your own answers sitting inside it.

This is the product

A reusable water bottle. Drag it to turn it, scroll to zoom — this is exactly what you will be choosing between.

Every bottle in the study is this same object with its features changed: a different lid, a different body, a different material, a different price. Nothing else about it moves.

What you are about to do

You will see 18 choice tasks. Each one shows three reusable water bottles and asks a single question: which would you buy? You can also say you would buy none of them, and sometimes that will be the honest answer.

Nobody will ask you how important price is, or how much you like a straw lid. That is the entire point. Conjoint analysis works out what each feature was worth to you by watching the trade-offs you make when you cannot have everything.

When you finish you become respondent R100 in a dataset of 100 people. The other 99 are simulated. You will download that file and run it through the Conjoint Analysis tool, where you can find your own row and compare yourself to everyone else.

The four attributes

Three levels each. Everything else is held constant — the same brand, the same camera angle, the same lighting on every bottle — so the only things that vary between two options are the four features being tested.

Attribute Level 1 Level 2 Level 3

The level marked reference is the baseline the analysis measures the other two against. That choice is arbitrary and does not change what the study finds — it only changes which number is zero.

How the cards were built

Four attributes at three levels each gives 34 = 81 possible bottles. Judging all 81 would take far longer than anyone will sit still for, and most of the work would be wasted. A designed experiment gets the same answer from a fraction of it.

The first bottle in each task comes from an L9 orthogonal array — nine rows chosen so that every pair of attributes appears in every combination equally often. The second and third bottles are built by rotating every attribute one notch: level 1 becomes 2, 2 becomes 3, 3 becomes 1. Do it twice and you have three alternatives that never share a level.

That single trick buys three things at once: every level is shown equally often, no attribute repeats inside a task, and no attribute is entangled with any other. Run it again with prices stepped one level along and you get the second block of nine.

— choice tasks
— options per task
— distinct bottles shown
— part-worths estimated about you

Check the balance yourself

Counted from the actual design you are about to see, not typed in by hand:

    Price rode along for free. An L9 array carries four three-level factors in nine rows, and lid, body and material only used three of its columns — the fourth was sitting empty. Adding price cost no extra cards at all.

    Why “I would not buy any of these” is on every task

    A study that forces a choice can only ever tell you which bottle wins. It cannot tell you whether anyone would have bought a bottle at all. Real customers walk away, and a forecast that cannot represent walking away will overstate demand for everything.

    So use it honestly. If all three look overpriced or unappealing, say so — that is information, not a failure to answer.

    Ready

    Advanced settings

    Eighteen choices, about five minutes. There are no right answers — answer as yourself, and turn the bottles if it helps you decide.